After seeing the Malaysia has its first qualifier. i begin to think about the possible decks that works well as a team.
after some thoughts...
i begin to feel that...
structure deck rules!
a possible combination would be
1. dark world: totally can avoid the stable traps and still as strong.just play the virus variant.
2. agent angel: can set it to have all the stable traps and magic, depending on your team.
3. offering gadget/fortress style: can avoid the stable traps and play the offering way.plus it can easily avoid the use of stable magic since it mainly uses smashing ground, creature swap etc.
coming to think of it, main deck should be much of a problem. the tricky part is the side deck. where you have to really share the cards.
i believe one thing though, dig up some "ancient" powerful cards that used to shine but dies currently. this way, your opponent wouldnt be prepared for it. nor will its sidedeck. again, its the surprise element there.
placing plays another important part. so choose your order very carefully. i shall use this story as an analogy.LOL...
long long ago, in a far far away land.Sun Tzi was discussing with the emperor...ok, to cut things short!
Emperor bet with some guy on three races, namely race A,B and C. however, the emperor keep losing on each race. so Sun Tzi suggest the use of tactics to win it.
since horse A on A" always lose, and horse B on B" always lose and horse C on C" always lose. he simply swapped the order to become:
C on A" - emperor loses 1 match.
A on B" - emperor wins 1 match.
B on C" - emperor wins 1 match.
so overall, the emperor wins! hope you guys get the idea. anyway its a true story, just that im lazy to google it. saw it on Sun Tzi's show many years back.
team play is all about tactic, make full use of it!
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