since allure of darkness gets limited, black feather players had no choice but to find a less capable substitute of it, and it is none other than black feather treasure. though with the high restrictions of the card and its inflexibily and demanding cost, not many players like it. however, we do see a likely good complement card to it.
Effect: Activate by removing from play 1 "Blackwing" monster in your hand. Draw 2 cards. During the turn you activated this card, you cannot special summon any monsters. You can only activate 1 "Black Feather Treasure" per turn.
Effect: Pay half your life points. Special summon as many of your removed from play monsters as possible. During the end phase, remove from play all monsters that were special summoned by this effect.
Activating only 1 copy of black feather treasure is alright, since you can always save it for the next turn or two. the main problem about black feather treasure is that you cannot special summon ANY monsters during the turn you play it. which is literally tearing those feathers apart, and ripping them off.
however, return from different dimension compensates the weakness that black feather treasure lies in, the removal of one black feather can become useful when you special summon it through return from different dimension.
just remove away the FOUR sirocco and special summon them back and all attack for an OTK! as if you can do that.LOL.
you can even set up the game by removing some tuners and non-tuners which can then synchro for other monster after you special summon them back through return from a different dimension, at the same time prevent them from being removed due to the card's effect.
another point worth mentioning is that, after you synchro the monster, they will be sent to grave, so things like sirocco can be reused again with vayu in grave after you had fun synchro it with gale etc on the field.
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