playing with black feather or lightlord decks can sometimes be very irritating,especially when it come to the damage step. Your opponent will keep asking you " turn player priority?"
from what i have observed, and also my experience, most of the time when people( your opponent) takes the initiative to ask that, they have kalut or honest in hand. Maybe you can think about it this way, when you, as the opposing player has honest in hand, you do not wish to quickly reveal that honest in hand, and also technically wrong( ok,maybe not wrong, but flawed.) to do so. As a result, more often than not, you will be anxious to ask your opponent if he wished to throw his honest first.
this will generally gives you an idea that your opponent has a very high chance of holding a honest in hand. i say high chance because there are people who perpetually asking you "TPP", no no TPP is not the traffice police post you are thinking about but turn player priority. making it difficult to "guess" whether they have a honest in hand. generally this can be seen fairly easily after the first game, so be mentally prepared while you are sidedecking for the second game.
the rule of thumb is, take note of how the opponent reacts when it comes to dropping honest.
so, how can we "cheat" lawfully using honest or kalut?
CHEATING 101!
WARNING, THE FOLLOWING MATERIALS CONTAIN STUNTS A DUELIST MAY EXECUTE. PLEASE DO ONLY TRY THIS AT HOME!!!
scenario: player A and B both have only one card and that is honest in hand. the turn player is player A who has a garoth on field, while player B has a raioh on field.
question: player A, being the turn player wishes to drop his honest. how can player B win in this situation?
before the answer is revealed, let us take a look at honest. honest is very special in the sense that it can be activated at any point of time before and during the DAMAGE CALCULATION of the DAMAGE STEP,meaning from substep 1 to substep 4. and the break down of damage step is as follow:
Substep 1 Start of the Damage Step
Substep 2 Flipping the Face-Down Monster Face-Up
Substep 3 Before Damage Calculation
Substep 4 Damage Calculation
Substep 5 Battle Damage - After Damage Calculation
Substep 6 Resolve effects (EG. the Trigger Effects of "D.D. Warrior", "D.D. Warrior Lady", and "D.D. Assailant" activate at this time)
Substep 7 End of the Damage Step - Monster(s) Destroyed by Battle are Sent to the Graveyard
and the answer is...
Player A: i, as turn player wishes to drop honest.
Player B: ok.
Player A: thanks.
Player B: thank you too. now let us proceed on to damage calculation shall we?
Player A: ok.
Player B: you dropped your honest first and let us resolve it, making your garoth 3750ATK(1850+1900). now at damage calculation, i would like to drop my honest. resolving, my raioh will become 5650ATK(3750+1900). so i win!
Player A: OMG!!!
see how this works? because most of the time, players dont really say," i wish to drop my honest at damage calculation" it allows the opponent to seize this advantage and overturn the situation. if player A had said that he wishes to drop it at damage calculation, it would have saved lots of trouble and won the game.
all in all, this is a slight trick that you can play, but may end up finding your opponent( or in this case player A) landing some punches on you. or maybe stuff something up on you at where the sun dont shine. so do follow the warning strictly... =)
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