many of us already know that a turn player has the priority to activate trigger-like or ignition effects, but a turn player can also choose how the order of the chain resolves,provided that the cards are controlled by him. i will be using the following example to illustrate my point:
Situation:Player A has black whirlwind on his field and summons blizzard the far north,attempting to special summon gale from his grave.at this point of time,player B wishes to respond with royal oppression.
so how can Player A special summons the gale and avoid being oppressioned?
most important part of this question is that,player A is the turn player hence he can choose how he wants to resolve the chain:
1. blizzard the far north as chain link 1,black whirlwind as chain link 2.
2. blizzard the far north as chain link 2,black whirlwind as chain link 1.
this is what happens if player A chooses option 1 and resolving backwards,we have:
black whirlwind resolves,then blizzard resolves.because royal oppression must be chained DIRECTLY to the activation of blizzard,meaning,taking chain link 2 as their spot,they will miss their timing.
this is what happens if player A chooses option 2 and resolving backwards,we have:
blizzard will resolve first,followed by black whirlwind.now your opponent can chain royal oppression because it will take on the 3rd chain and it is now chaining DIRECTLY to blizzard.
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