Sunday, October 4, 2009

here is a new fun deck that i have contemplated for a while.its call TOPdeck.it is not a top deck as in a tier 1 deck but a fun TOPdeck deck.haha.

Monster (18):
legendary jujitsu master x 3
raiza x 3
drilloid x 3
worm links x2
cyber valley x 3
demon roar god cerberal x 2
d-hero malicious x 2


Magic (11):
scapegoat x 1
enemy controller x 3
book of moon x 3
brain control x 1
heavy storm x 1
back to square one x 2

Trap (11):
PWWB x 3
waboku x 3
threatening roar x 3
torrential x 1
mirror force x 1


strategy of the deck:
1. as the name of the deck suggest,to topdeck opponent's card,giving them dead draw.there is a catch as to how to topdeck properly,is it the backrow or monster?i always go for the monster.reason being,you topdeck their backrow they can chain it(eg bottomless),so no point doing that.topdeck their monster is the key,gives them the same monster again and wasted another normal summon.
2.PWWB and back to square one have to drop 1 card from hand,hence handsize is extremely important in this deck.i had incorporated malicious to make dropping 1 card even more useful.example,PWWB their monster,drop your malicious.remove malicous,special summon another another,tribute for raiza then topdeck another card.
3.as stated in point 2,in order to fully utilise PWWB and back to square one,drawing power is extremely important,as it is a food for your PWWB and back to square one.worm links comes in extremely useful(will explain its effect further in next post),with the protection of waboku and roar.furthermore,cyber valley and scapegoat is another drawing engine for you.not only that,cerberal is special summoned due to the effect of PWWB or back to square one,top decks your opponent and you can get a free tuner on the field.its a +2.
4.legendary jujitsu master,defensive monster and again,topdecks your opponent's monster.
5.enemy controller and book of moon,is mainly to help drilloid,for easy destruction of irritating monsters or even big monsters.
6.enemy controller+scapegoat token+cyber valley=get rid of opponent's monster+free draw.



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